Development lab // Checkout held

FiveM resources,
not release claims.

These projects have retained source and prior ZIPs, but the current artifacts have not passed a fresh game-client acceptance run and do not implement the license-on-boot promise previously shown here. Their checkout SKUs are inactive until both are true.

Release gate

What must happen before sale

Current source build

The packaged ZIP must match the owning source, contain no placeholder endpoints or secrets, and pass static syntax checks.

Client acceptance

Install on a representative FiveM server, start without console errors, and exercise the documented commands and state transitions.

License integration

If a page promises key validation, the delivered resource must actually validate, fail predictably and document recovery.

Retained candidates

Source kept for the next test window

FiveMArenaHeld

RZ Arena

GunGame-led arena code with additional staged modes, progression concepts and server configuration. Former one-server and three-server checkout tiers are inactive.

FiveMCharacterHeld

Live Appearance

Appearance and outfit source candidate with ox_lib-oriented UI concepts. Awaiting a current dependency and database acceptance run.

FiveMWorldHeld

Sync Time and Weather

Shared time, weather, freeze and blackout controls. Performance numbers are intentionally omitted until measured on the release build.

FiveMVehicleHeld

State Fuel

State-bag fuel logic with configurable consumption and refuelling concepts. Awaiting a current clean-install run.

FiveMRetentionHeld

Daily Rewards

Streak and reward source candidate. Awaiting state persistence, reset-boundary and abuse-path acceptance.

FiveMEventsHeld

Car Meet

Meet creation and voting source candidate. Awaiting permission, cleanup and restart acceptance.

No buy controls or product offers are present on this page. Email support only if you want notification after an accepted release exists.