Nightward
Most anti-cheats lean on a client-side secret, and the day a cheat author reads the detection code, the product decays. Nightward is built the other way around. The load-bearing detection runs on your server and never trusts the client. One license and one dashboard cover both your FiveM and your Minecraft servers.
# a flag arrives at Ward Core, scored and escalated, not instakicked { "player": "Cheater", "vector": "mc.reach", "severity": 2, "total": 38.4, "rung": "watch", "evidence": { "reach": 3.7 } } # detect-only first. you tune. then you enforce.
Why it wins
Built to survive the leak that kills other anti-cheats
Server-authoritative
The real detection runs on your server: event firewall, weapon and explosion guards, movement and reach against physical limits. Client signals only corroborate, so stripping the client module never blinds it.
One license, both games
FiveM and Minecraft under a single key and a single dashboard. No competitor covers both. A network that runs GTA RP and a Minecraft server protects all of it from one Ward Core.
Soft-flag then escalate
A violation never maps straight to a ban. Scores decay, so a one-off borderline flag drifts back to clean. Observe, watch, restrict, kick, ban, with the evidence behind every action.
Detect-only first
Every install starts in detect-only. It records everything and acts on nothing until you have watched the dashboard and tuned the thresholds. False-banning real players is worse than no detection.
Closed, and updated
You are not buying a static binary whose leak ends the product. You are buying a service: logic that is hard to replicate, the dashboard, and the cadence of signature updates.
Performance first
Client collectors are sampled and throttled. Minecraft checks run off the main thread for all IO. The Ward Core backend has zero runtime dependencies and installs with a copy and a node command.
Pricing
One key. Pick the reach.
Prices load live from the store. The Network tier is the headline: both games, up to five servers, one key.
Nightward Solo
One server, either game. The single-server owner who wants real protection without a subscription.
- One server activation
- FiveM or Minecraft
- Full Ward Core dashboard
Nightward Network
Up to five servers, FiveM and Minecraft together under one key. The multi-server network with the budget and the need.
- Five server activations
- Both games, one dashboard
- Cross-server ban list
Nightward Unlimited
Unlimited servers and branding removal. The large network or the host bundling it into their own offering.
- Unlimited activations
- Remove Nightward branding
- Priority signature updates
Don't want to host Ward Core?
We run and maintain the Ward Core backend and dashboard for you on Overnight.Host from €5/mo: the VM, the secrets, updates and uptime. You point your servers at it and watch the dashboard.
Questions
Does it replace OneSync and the platform protections?
No, it complements them. Run OneSync, entity lockdown and the Cfx server convars, and run Nightward on top. The platform stops some things at the engine; Nightward adds server-authoritative detection, scoring and a dashboard across both your games.
Will it false-ban my players?
That is the whole design point. Nightward scores and decays instead of instakicking, ships every install in detect-only, and keeps the evidence behind each flag so your staff can see why. You turn on enforcement only after you have tuned it on your own players.
Why closed source?
An anti-cheat sold open source is self-defeating, because the buyer of the source is often the cheat author. You are buying the service: server-authoritative logic, the dashboard, and frequent signature updates, none of which a single leak can end.
One key for FiveM and Minecraft?
Yes. The Network and Unlimited tiers cover both games under one key and one Ward Core dashboard. This is the thing no other anti-cheat in either scene offers.
What do I actually install?
Three pieces: Ward Core (the backend and dashboard, self-hosted or managed by us), the FiveM resource, and the Minecraft plugin. Point both agents at your Ward Core, share one secret, and you are live. Full docs included.